Quote:
Originally Posted by shattered sanity
these are good rules
though I admit I don't understand don't move the ball.
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Never make an irreversible action that has a decision tree matrix that could lead to permanent negative consequences.
That's harder to remember.
Kinda like in the movies, when a character sees a ghost, or gets bitten by some insect while driving; its their reaction that leads to a consequence, not any effect of the ghost or bug.