
Apr 23, 2017, 03:16 PM
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Member Since: Nov 2015
Location: Tennessee
Posts: 3,099
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Quote:
Originally Posted by ArcheM
Well, we theoretically have free healthcare, but for dental you still end up paying, maybe a little bit less than in a non-government clinic, but you're also likely to take a hit to quality.
Thanks for being here. I hope this is not putting too much pressure on you, but I think it's just you and me in this thread. It's kind of too long now for anyone else to join in.
I really don't know where to find a community of musicians, but I'm registered on a videogame design forum... I've long hoped that videogames would allow me to combine many of my different interests, including music. So I've been writing a message looking for like-minded people, so to say. But I feel I need to have disclaimers regarding my mental state, because the primary driving force there seems to be earning money, and I'm not looking for that at this stage. My message ends up seeming half-bitter, half-apologetic, and I don't know if I'm going to get anything but abuse if I post it... Don't know if it's a good idea. Do you want to look at what I've written? I mean it has a bit of sort of professional jargon, so you absolutely don't have to. Message. I just don't know, music - it's for the long run. Even if I complete the song tonight, there's no telling when or if I get any connections (even if they're random comments), and I have to work tomorrow and maintain a healthy attitude. Do you think this is reasonable?
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The message sounds good, though you may want to project a little more idea of a successful project if given the right direction and cooperation, etc. What you are wanting reminded me of a pc game I used to play. It was one if my favorite games to play. It wasn't medieval though - it had to do with possible hauntings and/or possible psychiatric problems. It was basically your job to figure out what had happened and everytime you got closer - a different song played and a "memory" played with it. It was a rpg though, not hidden object. But it was a different type of rpg - you didn't kill monsters. You investigated the differing places you found and tried to decipher exactly what the people were asking of you when you would get a new quest. I wish I could remember the name. The music was beautiful.
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