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Old Jun 07, 2017, 04:02 AM
Anonymous52222
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Quote:
Originally Posted by Krow View Post
Well, I would not consider my experiences in "crazy" activities to be dangerous, but rather, what is the least expected. I have done a number of activities similar to what you have noted, though they are not particularly crazy in my eyes, rather, entertaining. As for the most absurd decision I have ever made, it actually turned largely in my favor, as well as the favor of many others.

A few years ago, I used to play an online MMORPG in which severs were paired against each other in a three-way war for control over territories. This game included siege weapons, including mobile siege, but they were quite expensive, and they required massive amounts of supplies to create. Our server had seized control of the primary fortress one day, and I spent the entire day upgrading it to its maximum, which required a lot of resources on my personal behalf. However, our server was quite small, so few others were on during this portion of the day, so one of the enemy servers ended up seizing the fully-upgraded fortress in which I spent all day upgrading. After that, I was quite upset, seeing that I really disliked the enemy server (of two) which we were paired up against that week. As a result, my friend and I purchased fifty of the highest-quality mobile siege weapons (which cost a fortune), and we used up the entire supply count on the main battleground. It took us hours to build the siege weapons, but once we were done, about everyone who was on the server had joined in on the raid that we planned to use the mobile siege for. What was originally a server which had approximately 20 to 30 people on the main map per night easily queued over 100 people all trying to join in on the raid. As a result of purchasing and building the mobile siege, our server captured the entirety of the primary battleground, which was unprecedented in our server's history.

Technically, I make decisions like this quite often, and they usually work oddly well. Perhaps it is because the decisions are so absurd that they actually end up working, but it is quite enjoyable nevertheless.
Nice

This reminds me of a thing I did back when I used to play WoW way back in the day.

I played on a PvP server which was a server that was designed for player combat. Any players that weren't in any starting areas that were the opposite faction you could freely attack and kill.

My main character at the time was an undead priest and I was a healer for a top arena team which meant that I had some skilled people that I could call anytime somebody was giving me trouble. I also used to manipulate the market by buying and reselling things on the in game auction house that people needed such as materials to make top end armor and weapon enchantments and other things that people needed so I was considered wealthy in that game too.

Anyways I was leveling an alt character (an orc hunter) and some prick decided it would be funny to kill my character over and over again who was 10 levels ahead of me. After almost an hour putting up with him I finally had enough. I logged over to my undead priest main, messaged some top end pvpers that I knew, paid them 1000 gold an hour to corpse camp the guy so any time he tried to revive, he would be killed again. I had them do that over and over for several hours until the guy gave up. Needless to say, he ended up either leaving the server or quitting the game entirely because I had him added to my friends list and I got the message "friend removed because player no longer exists".

So satisfying haha